Save the sounds

June 3, 2012 § 1 Comment

Sounds in danger of extinction? Well, it seems that there are sounds that are about to extinct, to be forgotten and lost forever, like the sound of a tape in a tape recorder, the loadind of VCRs, the symphonic startup of a Windows 95 computer, the ringing of an old Nokia mobile phone. But Brendan Chilcutt aim’s is to preserve these sounds: the sounds of old technologies and electronics equipment. In his site, the Museum of Endangered Sounds, you can hear all these sounds and remember an era before it is totally forgotten.

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Matching types

March 28, 2012 § Leave a comment

By types we mean typefaces. And by matching we mean dating. This is the perfect game for typefaces to get to know each other and set the perfect date. Type Connection is a typographic dating game created by Aura Seltzer, whose aim is to pair typefaces and learn more about them.

When choosing a typeface, different options of ‘potential dates’ are presented.

You decide your strategy and send the two typefaces on a date.

Well, good luck!

via Quipsologies & Design Taxi

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Minimalist video game covers

March 21, 2012 § Leave a comment

The tendency in video game graphics is to become as complex and realistic as possible. And I’m all for it. 3D environments, incredible textures, realistic human movement is all great in my book. But when it comes to the game covers, oh dear, do I hate the graphics. You see what works in a game environment is plain ugly printed in 2D. This is why I loved these minimalist recreations of iconic video game covers from society6.

Heavy Rain

Assassin's Creed          Red Dead Redemption          Halo

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The color game

March 13, 2012 § 1 Comment

You have a color wheel. You are given a specific color. You need to find it on the wheel inside the time limit. Sounds easy, huh? Well give it a try and see for yourselves.

color method game

Sure, it starts easy enough, but when it starts asking you about complementary or even analog (!) colors things get tough. And very addictive.

Enjoy it at Color Method – from the guys that brought you Shape Type.

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The game is over

November 11, 2011 § Leave a comment

Game over. How many times haven’t we heard this phrase? Some of the most famous old school video games deaths compiled together.

via Kottke

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Videogaming hurts

May 31, 2011 § Leave a comment

And I am not talking about good-old wii injuries. I am talking about chronic, painful, disfiguring afflictions. I am talking about Game Arthritis. About a hidden epidemic that the gaming industry wants to keep secret.

game arthritis hyperthrophy

Created by Italian artist Matteo Bittanti and mischievous art collective IOCOSE, Game Arthritis is an online art installation, a powerful commentary on the demonization of video gaming.

game arthritis visual

I really don’t know what I like the most about this project: the concept in itself (genius), the photos (clinically delicious) or the accompanying text (hilarious).  Read for yourself: “The conformity of interfaces produces deformity. It’s a fact. Call it “the reality of the virtual”. Prolonged vicarious aggression lead to permanent physical disfiguration. [...] The authorities have dismissed this hidden epidemic as “mass hysteria”. But according to some scientists – who speak under condition of anonymity fearing ostracization – these undiagnosed disorders are the psychopathology of ludic societies”

game arthritis skinning

via Holy Kaw 

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Clockbusters: the movie quiz

May 27, 2011 § 2 Comments

Veer, the stock photography shop, created a cool movie quiz. Using stock photos from their database they give you 3 clues and you have to guess the movie before the time expires. See for yourself:

clockbusters movie quiz

clockbusters forrest gump

A fun way to advertise stock photography.

via how about orange

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91 New York movies

May 5, 2011 § 1 Comment

Correctly identify the 91 movies depicted in the New York City movie map by Bernie Hou and win a copy here.

New York movie history

P.S. As one would expect, lots of Woody Allen in here.

via holykaw

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Playing with reality

April 29, 2011 § 1 Comment

What would happen if what people share in their social networks turns real? And best of all, if you could play with that? Well, if you like the idea of the twittersphere becoming a virtual universe, this is for you. Welcome to Tweet Land, the first set of videogames that plays with reality.

This is the teaser of Tweet Land, a video game in development, which will blend reality and fiction, by incorporating users’ real time activity in Twitter into the game’s narrative. This means that every time someone tweets something, these tweets will affect the gameplay of Tweet Land by triggering certain action-keywords.


via Kickstarter

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Do you know about A Google A Day?

April 18, 2011 § 1 Comment

Well, if you love puzzles, riddles and trivia (or plain Google procrastination) this is your game. And if Google searching is your specialty, then you will like its challenge: A Google A Day asks a question, gives you some hints and allows you to use Google Search to find the answer. The catch? The search is protected by Deja Google, a search engine that only returns results from before  A Google A Day was created. This way, you can’t get walkthroughs or answers from social media.

Are you up to the challenge?

P.S. I dedicate this post to F. who’s 10 years my junior and recently asked me, when I was complaining about not finding something on Google, “but did you search cleverly enough?”. Duh!

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Architects play with LEGO

April 12, 2011 § 1 Comment

I’ve always imagined architects playing with LEGOs as little kids. It turns out, they still do it as grown-ups (or at least Architecture students).krads lego playtime workshop 1

PLAYTIME WORKSHOP by KRADS (a Icelandic/Danish architectural ensemble) asks of Architecture students to create LEGO structures based on themes like Volume Studies or Utopias (how architectural of them).

krads lego playtime workshop 2They have also been part of a museum exhibition in the reykjavík art museum during designmarch 2011, where the architectural structures where used as a starting point for visitors to interact and built upon.krads lego playtime workshop 3

The concept behind the choice of LEGO is the freedom in form and shape that results from not having too many choices: using one material (the LEGO brick) in one color. Liberated from variety in the medium, the shapes become innovative and dynamic.krads lego playtime workshop 4

I have to admit that I usually find conceptual projects by architects to be pretentious, but this inspired me. Perhaps due to the fact that LEGO was my favorite childhood game. But it has given me motive to go back to it with a new perspective. Now I just need the 65 kg of LEGO bricks that were used in the exhibition. Any donations?

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Read it elsewhere

April 8, 2011 § Leave a comment

Mostly things from the past in this selection of links:

  • “I first had a version of this at a Japanese monastery during a silent retreat—don’t ask, it’s a long story” and other pretentious quotes from Gwyneth Paltrow’s cookbook – eater
  • Truly interesting: what is newsgathering, what is curating, what is piracy? – boingboing
  • Nostalgia: Commodore 64 is back on the market (same exterior, new processor) – New York Times
  • In other retro news, 100 Atari games come to the iPhone and iPad – boingboing
  • And in other iPad news, here is a gallery of the best iPad self-portraits – mashable
  • 600 year old stone markers Japan offer tsunami advice, like: “Always be prepared for unexpected tsunamis. Choose life over your possessions and valuables.” –

Japan Tsunami Warning Stone

Multitask: the game

April 6, 2011 § 3 Comments

We all secretly believe that we are great multitaskers. What with our multiple tabs and windows open, chatting online and on the phone and typing away this or the other, we all do it and we do it often. But are we actually any good at it?

Here comes the game to challenge our self-worth. Multitask is great little online game, which seems simple but believe becomes almost impossible very soon. It keeps adding simple tasks, until you simply cannot manage. Check the gameplay video or go ahead and play it now. You’re a multitasking badass in my book if you score more than 50.

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Make up your mind about your mind

March 31, 2011 § 3 Comments

Everybody has one. A conscious mind I mean. And with it comes the self-referential ability of theorizing about it. Philosophers of Mind, Cognitive Scientists, Neuroscientist and Religious Scholars have all put out theories on what consciousness is (especially in the last 20 years it has become a hot topic of study,and, believe it or not, zombies have central role).

So, where do I stand on the consciousness debate? That’s what Information is Beautiful told me:Identity Theorizing Emergent Dualistic Higher Order Theorist

What is Consciousness? Make up your mind is a short and sweet web app that gives you an overview of the main theories of Consciousness, lets you choose what you find more plausible and in the end hits you with an almost post-modern description of your theory.What is consciousness

P.S. I actually am not a Identity Theorizing Emergent Dualistic Higher Order Theorist.

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Angry Birds do Libya

March 30, 2011 § 1 Comment

Disclaimer: I am annoyed by anything that becomes hugely popular and Angry Birds is no exception. However this video is good.

A mash-up of Angry Birds and the Three Little Pigs, it is the digital natives’ guide to the uprising in Maghreb, in escalating levels from Tunisia’s Jasmine Revolution, to Egypt and to the last level in Libya. With guest starring roles by the Twitter and the American Eagle Angry Birds.

Read it elsewhere

March 29, 2011 § Leave a comment

Jeff Koons gets the video game treatment, Time Zones get analyzed and religion falls out of fashion:

  • Jeff Koons Must Die, the video game – Hunter Jonakin via boingboing
  • What if Angry Birds were an action movie directed by Michael Bay (video) – the curious brain
  • The fascinating and often absurd convention of Time Zones – BBC
  • Rare Beatles photos – npr
  • Since Radiohead published a newspaper (The Universal Sigh), Guardian writers are challenging them at their game, by covering Creep – Guardian
  • Are symmetrical faces more beautiful? – toxel via holykaw
  • 50% of tweets come from 0,05% of users – mashable
  • Is religion falling out of fashion? – Discovery news
  • Sex is no accident (MTV’s safe sex campaign) – buzzfeed
  • This blogger asks his favorite authors to sign their books. The twist? Instead for dedications he asks for insults – insulted by authors via flavorwire
  • Read it horizontally, read it vertically; the genius of Lewis Caroll - i love charts

lewis carroll poem

Read it elsewhere

March 28, 2011 § Leave a comment

Pure randomness today:

  • What do Liberia, Myanmar and the United States of America have in common? They are the only 3 countries in the world not to use the metric system – Gizmodo
  • Our sense of smell might be explained by quantum physics – BBC
  • The end of the telephone? – The New York Times
  • An argument against earth hour –
  • 8-bit deaths (video) – Vulture
  •’s Think Quarterly: the data issue – Think Quarterly
  • Types of typsos – Rosscott, Inc.

Types of Typos

The bad guys (in video games)

March 26, 2011 § 2 Comments

Do video games create a world of fiction? A world where imaginary characters fight each other in fictional battles? Or do they reflect, to some degree, the existing relationships between countries and continents?

The following world map highlights the origin of the really bad guys that threatens us in video games over the past decade. Terrorists, guerillas, mercenaries, or just insane leaders come, most of the times, from the so-called ‘axis of evil’ nations, from corrupted governments or countries with a history of Islamic terrorism.A world map of video games villains

You can see the full map in order to understand how politics and international affairs affects the gaming industry after the jump.

« Read the rest of this entry »

The Brick Thief: A LEGO Short Film

March 20, 2011 § Leave a comment

(thank you George)

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