November 11, 2011 § Leave a comment
March 28, 2011 § Leave a comment
Pure randomness today:
- What do Liberia, Myanmar and the United States of America have in common? They are the only 3 countries in the world not to use the metric system – Gizmodo
- Our sense of smell might be explained by quantum physics – BBC
- The end of the telephone? – The New York Times
- An argument against earth hour – good.is
- 8-bit deaths (video) – Vulture
- Google.uk’s Think Quarterly: the data issue – Think Quarterly
- Types of typsos – Rosscott, Inc.
March 26, 2011 § 2 Comments
Do video games create a world of fiction? A world where imaginary characters fight each other in fictional battles? Or do they reflect, to some degree, the existing relationships between countries and continents?
The following world map highlights the origin of the really bad guys that threatens us in video games over the past decade. Terrorists, guerillas, mercenaries, or just insane leaders come, most of the times, from the so-called ‘axis of evil’ nations, from corrupted governments or countries with a history of Islamic terrorism.
You can see the full map in order to understand how politics and international affairs affects the gaming industry after the jump.
February 10, 2011 § 1 Comment
Do you think one bad-hair day is living hell? Well, think about nearly 30 years of bad-hair. As video games evolve for the best, characters’ hair cuts don’t. And although technically hair is difficult to render properly, there is never a good excuse to sport these particular haircuts:
February 9, 2011 § 4 Comments
Merging the digital with the real always captures our attention – as on this quirky video.
Illustrator Jamie Sneddon and photographer Kevin Rozario-Johnson do exactly that, in their series 8-bitscapes. They put iconic arcade characters in urban and other familiar landscapes. The end result is not simply a nerd’s delight. Their images have a sense of emergency and a haunting beauty.